I managed £2M+ in influencer budgets for gaming publishers at Fourth Floor Creative. Briefs landed on my desk, I built the shortlists, I picked who got paid. In 40 minutes I'll show you exactly how that process works, and why creators your size get rejected before anyone watches a single video.
The actual document agencies receive when a publisher has money to spend. Once you've seen one, you'll understand why "just make good content" isn't the game.
Follower count isn't one of them. I'll show you what we actually checked, in order, and how long each check took.
It's not size, and it takes about 4 seconds to trigger. It's also completely fixable, usually within a week.
Senior Campaign Manager at Fourth Floor Creative (2022–2024), £2M+ in gaming influencer budgets. Ex Head of Operations at Zygomedia, where his 12-person team shipped 80+ uploads a week. Now runs Rigsaw (gaming editing agency) and co-founded VEXi (gaming influencer agency, clients incl. Wizards of the Coast and Secret Mode). Runs CrateUp, 14K subs, so he still practises what he teaches.
Every other training is "how I grew." This is "how you get picked."
If you're trying to go full-time and you've ever wondered why brands sponsor creators smaller than you, this answers it.